翻訳と辞書
Words near each other
・ Shadow Home Secretary
・ Shadow Host
・ Shadow Hours
・ Shadow Huntaz
・ Shadow Hunter
・ Shadow Hunter (comics)
・ Shadow Hunter (TV series)
・ Shadow Hunters
・ Shadow III
・ Shadow Image
・ Shadow in Baghdad
・ Shadow in the Mirror
・ Shadow in the Sky
・ Shadow IT
・ Shadow Jubilee
Shadow Keep
・ Shadow King
・ Shadow King (band)
・ Shadow Kiss
・ Shadow Knight (comics)
・ Shadow Knights
・ Shadow knitting
・ Shadow Lady
・ Shadow Lake
・ Shadow Lake Dam
・ Shadow Lake Formation
・ Shadow Lake, Washington
・ Shadow Lass
・ Shadow Lawn
・ Shadow Lawn (Chase City, Virginia)


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Shadow Keep : ウィキペディア英語版
Shadow Keep


''Shadow Keep'' is a role-playing video game created in 1991 by Glenn Seemann, though an earlier version of the game existed in the early 1980s for the PET and TRS80 computers (credits unknown). The black and white Macintosh game takes place in a fictional kingdom with the player beginning just outside of the castle. The plot of the game involves recovering the Ankh stolen from the Temple of Life by the Evil One.
The main quest involves traveling to the Far Land through the Labyrinth to get the Black Sword to defeat the Evil One, though there are numerous side quests to obtain items that are instrumental in accomplishing this. The gameplay is non linear, with the player left to explore the large world. Unlike many modern games, it is possible to kill characters who are needed to advance the plotline. Any creature encountered in the game may be spoken to, though conversation attempts with hostile characters will be ignored.
==Text adventure game==
There was an earlier text adventure and role playing game with the name Shadowkeep released in 1984 by Telarium Corporation and co-written by Alan Dean Foster.〔(Telarium Corporation )〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Shadow Keep」の詳細全文を読む



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